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Wednesday, August 1 • 3:15pm - 4:15pm
Beyond The Screen: Engaging Learners And Transforming Communities Through Augmented Reality Technologies

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In "Beyond the Screen," we contribute AR design cases from diverse contexts as examples of implementations that connect learners beyond the screen through location- or place-based activities. The symposium is comprised of an interdisciplinary group of educators, researchers, and developers who are experimenting with the ways that AR technologies shift classrooms and communal knowledge through playful learning. The projects in this symposium range from teacher-created to learner-created experiences and from large scale (e.g. a major history museum project) to smaller scale class projects (e.g. augmenting a campus with cultural theory). By presenting a range of implementations, we hope that our interactive symposium structure will engage participants in a rich discussion around how to leverage AR to design location-based learning experiences that move beyond traditional barriers of walls and screens into local spaces such as nature preserves, museums, campuses, and neighborhoods.


Speakers
avatar for David Gagnon

David Gagnon

Field Day Lab
avatar for Breanne Litts

Breanne Litts

Assistant Professor, Utah State University
avatar for Chase Mortensen

Chase Mortensen

Research Assistant, Utah State University
DS

Deborah Silvis

Teaching Assistant, University of Washington


Wednesday August 1, 2018 3:15pm - 4:15pm
MIT List Visual Arts Center, E15-070 Bartos Theater, Lower Level, Weisner Building E15 Wiesner Bldg, 20 Ames St, Cambridge, MA 02142, USA
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Attendees (16)