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Wednesday, August 1 • 2:00pm - 3:00pm
Tangible and Playful Connected Learning

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Learn how making and computationally-enabled design can support connected learning experiences. When design tools are computationally-enabled, interactions can be more participatory, accessible, and engaging of learners' creativity and agency.

This workshop brings together three perspectives on making, tinkering, and computationally-enabled design to show novel ways in which youth and educators are engaging in meaningful production-centered activities. Participants will create dynamic sculptural artworks that visualize sensor data from scientific phenomena, interact with sensing and responding paper machines, and/or make cardboard pets. After playful interaction and “messing around”, participants join a reflective discussion of key design features that support tangible, interactive and playful connected learning. The session ends with time for participants to continue messing around with the interactive materials.


Lila Finch

Graduate Student, University of Colorado Boulder
avatar for Sherry Hsi

Sherry Hsi

Executive Vice President, Concord Consortium
I wear two hats at the Concord Consortium. As the Executive VP, I am responsible for executing our organization’s needs and for pursuing strategic partnerships and new opportunities with the potential to increase our impact. I also lead R & D projects in innovative learning technologies... Read More →
avatar for Mike Petrich

Mike Petrich

Informal Learning Director, Exploratorium

R. Benjamin Shapiro

University of Colorado Boulder|Boulder|CO |United States

Wednesday August 1, 2018 2:00pm - 3:00pm
MIT Tang Center, E51-085 - Classroom, Building E51 2 Amherst St, Cambridge, MA 02142, USA
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Attendees (11)