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Wednesday, August 1


Keynote: Baratunde Thurston & Joi Ito in Conversation
The Connected Learning Summit kicks off with a Q&A with comedian and tech innovator Baratunde Thurston, hosted by Joi Ito, director of the MIT Media Lab. Join us for a lively conversation on interest-driven learning, the power of comedy to open minds, and the limits and promise of tech fueled activism.

About Baratunde

Baratunde Thurston is a futurist comedian, writer, and cultural critic who helped re-launch The Daily Show with Trevor Noah, co-founded Cultivated Wit and the About Race podcast, and wrote the New York Times bestseller How To Be Black. Baratunde is is a highly sought-after public speaker, television personality, and thought leader who has been part of noteworthy institutions such as Fast CompanyTED, the MIT Media LabThe Onion, and the gentrification of Brooklyn, New York. Baratunde has an uncanny ability to crack the shell of any uncomfortable topic through a personal, accessible, and intelligent point of view.

The ACLU of Michigan honored Baratunde “for changing the political and social landscape one laugh at a time.” He was nominated for the Bill Hicks Award for Thought Provoking Comedy. The Root named him to its list of 100 most influential African Americans, and Fast Company listed him as one of the 100 Most Creative People In Business. He has advised the Obama White House and serves on the National Board of BUILD, an organization that uses entrepreneurship-based experiential learning to propel underserved youth through high school on to college and career success. He also serves as an advisor to Civic Hall Labs and the Data & Society Research Institute.

About Joi

From TED.com

Joichi "Joi" Ito is one of those names threaded through the history of the Internet. From his days kickstarting Internet culture in Japan at Digital Garage, his restless curiosity led him to be an early-stage investor in Twitter, Six Apart, Wikia, Flickr, Last.fm, Kickstarter and other Internet companies, and to serve on countless boards and advisory committees around digital culture and Internet freedom.
He leads the legendary MIT Media Lab as it heads toward its third decade, and is working on a book with Jeff Howe about nine principles for navigating whatever the changing culture throws at us next. As he told Wired, "The amount of money and the amount of permission that you need to create an idea has decreased dramatically." So: aim for resilience, not strength; seek risk, not safety. The book is meant to be a compass for a world without maps.

Wednesday August 1, 2018 9:30am - 10:30am
Media Lab - Multi-purpose Room, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA


Ignite Talks
Ignite talks are radically different from traditional conference talks. You will be dazzled by humor, wit, energy and inspiration packed into one powerful five-minute talk.

Ignite Talks will be hosted by Sam Dyson.

GGJNext: A Global Game Jam for Children
Matthew Farber

David Preston

Sparking A Revolution in Teacher Education: The Birth of the CLinTE (Connected Learning in Teacher Education) Network
Kira Baker-Doyle

Rising Tide: Six Design Studios and What Makes Them Good

Barbara Chamberlin

Queering Up Games Through an Inclusive Game Design Workshop
Jeremy Dietmeier

Data Science Education: A Gateway to Connected Learning
Chad Dorsey

The Hero of Your Own Story: A Crash Course In Live Action Roleplaying Games for Educators
Caitlin Feeley

The Future of Immersive Storytelling: The Birth of a New Medium
Maya Georgieva

The Rise of Monitorial Citizenship
Erhardt Graeff

Affinitive PIES in Overwatch: Collaborative Knowledge Building in Beyond-game Culture
Yu Jung Han

Connected Learning Environments
Mirek Hancl

Make,Design,Compose: A Cautionary Tale
Kim Jaxon

Hacking Our Perception: MERGE-ing The Physical And Digital
Jeremy Kenisky

avatar for Kira J Baker-Doyle

Kira J Baker-Doyle

Associate Professor, University of Illinois at Chicago
avatar for Barbara Chamberlin

Barbara Chamberlin

Professor, New Mexico State University
Barbara Chamberlin directs game and media development at New Mexico State University’s Learning Games Lab. The production team works on a variety of content and audiences, most recently completing Math Snacks games for mid school learners (mathsnacks.org). Dr. Chamberlin also conducts... Read More →

Jeremy Dietmeier

University of Iowa
avatar for Chad Dorsey

Chad Dorsey

President and CEO, The Concord Consortium
Chad Dorsey is President and CEO of the Concord Consortium, which has been an innovation leader in researching and developing STEM educational technology for the past twenty years. Chad's experience ranges across the fields of science, education, and technology. In addition to overseeing... Read More →
avatar for Matthew Farber

Matthew Farber

Assistant Professor, University of Northern Colorado
Matthew Farber, Ed.D. is an assistant professor of Technology, Innovation, and Pedagogy at the University of Northern Colorado. He has been invited to the White House, to keynote for UNESCO, and he has been interviewed about games and learning by NPR, Fox News Radio, USA Today, and... Read More →
avatar for Caitlin Feeley

Caitlin Feeley

Educational Game Designer, MIT
Caitlin is a designer of award winning educational games. Her projects have included "Vanished," a transmedia science mystery game/event co-developed with the Smithsonian, as well as the financial literacy games “Farm Blitz,” “Bite Club,” and "Con 'Em if You Can" with Fablevision... Read More →
avatar for Maya Georgieva

Maya Georgieva

Director, Digital Learning, The New School
Co-Founder of Digital Bodies https://www.digitalbodies.net
avatar for Erhardt Graeff

Erhardt Graeff

Assistant Professor, Olin College of Engineering

Yu Jung Han

Ph.D. Student, University of Rochester
avatar for Mirek Hancl

Mirek Hancl

Universität Osnabrück
avatar for Kim Jaxon

Kim Jaxon

Associate Professor, English, CSU, Chico
I'm an associate professor of English (Composition & Literacy) at California State University, Chico. My research interests focus on literacies, particularly digital literacies, the teaching of writing, course design, and teacher education.
avatar for David Preston

David Preston

Teacher, Santa Maria Joint Union High School District
After careers in management consulting & higher education, I began teaching H.S. courses in 2004. Over time I developed strategies & practices that have become known as Open Source Learning. I look forward to meeting CLS educators, researchers, developers, & entrepreneurs who want... Read More →

Wednesday August 1, 2018 4:30pm - 5:30pm
Media Lab - Multi-purpose Room, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA


2018 Tech Demos + Opening Reception
Welcome to the 2018 Tech Showcase and Opening Reception. The Tech showcase is festive science fair like event that takes place during our opening reception. We have a terrific line-up of demos, make sure to check them out! (P.S. We are preparing a flyer that will include descriptions for the demos. We will attach it below as a pdf.)

A Collaborative Classroom Videogame for Learning Quantum Mechanics
Aditya Anupam, Azad Naeemi, Nassim Jafarinaimi

Unplatform and Open Embedded Assessments for Rural India
Kirky DeLong

Hurl the Harasser: Making Games at the Pace of News
Lindsay Grace

Getting Started with Teaching E-Textiles
Caroline Hardin

SynthSync – Decoding Music Together
Anna Jordan-Douglass, Vishesh Kumar, Peter Woods

BBC Academy Studio Directing Experience
Charles Miller

Watch your Tendons Stretch as you Kick – a Foot-Controlled MR Experience
Jeanine Reutemann

Non-Profit Innovators Must Make Things
Meredith Summs

MiTi Robot: A Chat Bot For Teacher PD In India
Louisa Rosenheck, Brandon Hanks

Measuring Implicit Learning through Analysis of Eye Movements
Jodi Asbell-Clarke, Ibrahim Dahlstrom-Hakki, Elizabeth Rowe, Eric Anderson

Participatory Design of a Collaborative Emotion Recognition Game with and for Autistic Individuals: Connecting through Kinect
Deborah Sturm, Michael Kholodovsky, David Shane Smith, Pavel Asanov, Louis Pisicolo, Rayan Arab, Joseph Hayes, Kristen Gillespie-Lynch

City Data Dashboards: Paper Circuit Pop-Ups to Engage Youth in Creative Exploration with Open Civic Data
Elisabeth Sylvan, David Cole

Improving spatial reasoning through a mobile game
Nicolaas VanMeerten

Reflections on Workforce and Career Exposure through Youth-led Immersive Storytelling
Aparna Wilder, Ali Momeni

Ramp It Up: Gamified Financial Readiness
Nick Maynard

Illustrating Group Theory: A Coloring Workshop
Alexandra Berke

Tiles for Tales Project
Margaret Low, James Alexander Johnston

Playing the Procedural Sonnet
Corey Sparks

What can liberal arts students learn to program in one semester?
Angela Chang

Virtual Mentors in the (S)Partners Website
Leticia Cherchiglia, Rabindra Ratan

Gem Spinner: Teaching Probability With An Idle Game
Ira Fay

Lost & Found: A Game Series for Religious-Legal Literacy
Owen Gottlieb, Ian Schreiber

Chibitronics Love to Code: Paper Craft Meets Programming
Jie Qi, K-Fai Steele, Natalie Freed, Andrew "bunnie" Huang

Learning Analytics In A Teacher Dashboard To Facilitate Inquiry-Based Instruction
Joseph Reilly, Vishesh Kumar, Shari Metcalf, Matthew Berland

Learning Through Movement And Play: Creative Gamification In Energetic Alpha, an iPad App for Preschoolers
Gretchen Rinnert

Trash Traders: Synchronized Sustainability for Students
Jacob Rosenbloom, Mai Ao, Longyi Cheng, Kacey Eichen, Zhenhao Xiong, John Dessler

Circulating Voices: A System for Hybrid Listening
Benjamin Stokes

DIALOGOS - Fishbowl Conversation Online
Teemu Leinonen

linkreducation.com: a Global Educational Network that links students, teachers and institutions
Gabriel Flacks

"TimeWalk.org: Building History in 3D
Ted Barnett

Realism: gamified 3D science labs
Steven Wang


Aditya Anupam

Georgia Institute of Technology
avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for Matthew Berland

Matthew Berland

University of Wisconsin - Madison
avatar for Angela Chang

Angela Chang

Independent researcher, Affiliated with Emerson College, MIT
computational creativity, digital poetry, electronic textiles, rapid prototyping, teachable moments, small group communication
avatar for Leticia  Cherchiglia

Leticia Cherchiglia

PhD Student, Michigan State University

David Cole

Program Director, NEXMAP

Ibrahim Dahlstrom-Hakki

Director, LCIRT, Landmark College

Kirky DeLong

Assistant Director, Special Projects, MIT Open Learning, J-WEL Research & Projects

Ira Fay

Associate Prof. of Computer Science & Game Design, Hampshire College / Fay Games
avatar for Owen Gottlieb

Owen Gottlieb

Faculty, RIT MAGIC Center
Owen Gottlieb, Ph.D. is Assistant Professor of Interactive Games and Media at RIT. He is the the founder and lead researcher at the Initiative in Religion, Culture, and Policy at the RIT Center for Media, Arts, Games, Interaction, and Creativity (MAGIC) magic.rit.edu/rcp Jewish... Read More →

Lindsay Grace

Professor, American University Game Lab

Brandon hanks

Scheller Teacher Education Program

James Johnston

Software Engineer, AHDB
avatar for Anna Jordan-Douglass

Anna Jordan-Douglass

Chief Creative Officer, Makefully
avatar for Vishesh Kumar

Vishesh Kumar

Doctoral Candidate, University of Wisconsin-Madison
avatar for Teemu Leinonen

Teemu Leinonen

Associate Professor, Aalto University
avatar for Margaret Low

Margaret Low

Professor, University of Warwick

Nick Maynard

avatar for Shari Metcalf

Shari Metcalf

Senior Researcher and Project Director, Harvard Graduate School of Education
I'm a Senior Researcher at the Harvard Graduate School of Education and Project Director for past and current EcoLearn projects - EcoMUVE, EcoMOBILE, EcoXPT, and EcoMOD. My research centers on the design and evaluation of computer–based tools for learning through scaffolded, immersive... Read More →
avatar for Charles Miller

Charles Miller

Producer, BBC
BBC producer, here to demo the VR project he made for the BBC Academy. The Studio Directing Experience gives trainee directors a chance to practice timing and the correct use of language when following a script in the director's seat in a studio. Also here to report on the Summit... Read More →
avatar for Ali Momeni

Ali Momeni

Co-founder, IRL Labs

Rabindra Ratan

Assistant Professor, Michigan State University
avatar for Jeanine Reutemann

Jeanine Reutemann

Researcher, Leiden University, New Media Lab, Centre for Innovation
Jeanine Reutemann is a (Audiovisual) Researcher at the Centre for Innovation at the Leiden University, with a background in film, education and media sciences. Main research interests: Science, Education & Film, MOOCs, VR, AI & Film, Digital Education, Embodiment Theory, Gesture Studies... Read More →
avatar for Gretchen Rinnert

Gretchen Rinnert

Associate Professor, Kent State University
Rinnert is an associate professor in the School of Visual Communication Design at Kent State University. She teaches interaction design, motion design, as well as visual ethics, and design theory. She is a graduate of North Carolina State University’s College of Design. As a researcher... Read More →
avatar for Louisa Rosenheck

Louisa Rosenheck

Associate Director, MIT Playful Journey Lab
Louisa Rosenheck is the Associate Director and Creative Lead of the MIT Playful Journey Lab. She manages the design, content, and development of educational games and software, and oversees the research on how ed tech can be effectively used in both formal and informal educational... Read More →

Ian Schreiber

Assistant Professor, Rochester Institute of Technology
avatar for Corey Sparks

Corey Sparks

Assistant Professor, California State University, Chico
avatar for K-Fai Steele

K-Fai Steele

K-Fai Steele Is a children’s author and illustrator, who writes to empower children to take action for a better world, even to engage politically. Published just this month is Noodlephant, and due out this summer is, A Normal Pig.
avatar for Benjamin Stokes

Benjamin Stokes

Assistant Prof., American University
Benjamin Stokes is a civic media scholar and designer at American University in the School of Communication and Game Lab. His designs for cities have introduced neighbors, retold local history, and rebuilt payphones. Previously, Benjamin co-founded Games for Change, the movement hub... Read More →
avatar for Meredith Summs

Meredith Summs

Director of Youth Engagement, Mouse
avatar for Elisabeth Sylvan

Elisabeth Sylvan

Managing Director, Berkman Klein Center for Internet and Society at Harvard

Mike Tissenbaum

Research Scientist, University of Illinois at Urbana Champaign
avatar for Nicolaas VanMeerten

Nicolaas VanMeerten

Director of Research, GLITCH
Anything! :)

Aparna Wilder

Co-founder, IRL Labs
avatar for Peter Woods

Peter Woods

Doctoral Candidate, UW-Madison

Wednesday August 1, 2018 5:30pm - 6:30pm
Media Lab - 6th Floor Foyer
Thursday, August 2


Plenary: Michelle King
Michelle King
Learning Instigator. Love Activist. Transformer.

Michelle King is a learner first and foremost and as well as an instigator of learning. Professionally, she is a middle school teacher aka a professional hostage. She learned and honed her craft in Mt. Lebanon with a fantastic crew of educators and students for over 16 years. In her quest to instigate courageous conversations about learning and children, she has ventured to The Environmental Charter School and their principles (Catalyst. Character. Collaboration. Commitment.)  She co-taught Cultural Literacy, an integrated social sciences and English/Language Arts course. She constantly seeking to create dynamic learning experiences and opportunities that inspire wonder, discovery, contradictions, frustrations, and joy. In making connections locally and globally, Michelle pushes the envelope and boundaries of where learning should occur for all students. Her current interests are in game based learning, design, restorative justice, equity, social justice, and teacher empowerment.  Through her partnerships with the Western Pennsylvania Writing Project, Green Building Alliance, SocialVR, Carnegie Science Center, Hear Me, the Remake Learning ecosystem, ThinkZone Games and other provocateurs; Michelle is helping to create equitable, empathetic, learning experiences for all Pittburghers.

Current Conundrums:  How might we create empathetic institutions that remind us of our humanity?  How might we re-design for equity and social justice in and out of school learning? How might we design learning institutions to build connections? How might we allow those connections help us re-see the worlds we inhabit?  How might we embrace silence in our lives?

Thursday August 2, 2018 9:30am - 10:30am
Media Lab - Multi-purpose Room, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA


Working Papers + Reception
The working paper session presenters will engage in informal, face-to-face discussions about their research.  Working papers will be featured as posters during a light reception sponsored by TERC, Fablevision, and Zoombinis.

Zoombinis: Bridging Implicit to Explicit Computational Thinking
Jodi Asbell-Clarke, Elizabeth Rowe, Santiago Gasca      

EcoMOD: Integrating Computational Thinking into Ecosystems Science Education via Modeling in Immersive Virtual Worlds
Amanda Dickes, Shari Metcalf, Amy Kamarainen, Joseph Reilly, Karen Brennan, Chris Dede

Playing with Words:  Supporting Early Vocabulary Learning Using a Digital Game
Tamara Toub

Connected Learning from Assessment to Treatment: How Clinical Decision-Making and Practices in Speech Therapy Can Inform Game Design
Yao Du

Hip Hop Music as Collaborative Media Making in the Formal Classroom: The Case Study of Foundations of Music
Jabari Evans

Symbiotic Learning Partnerships: Toward Action-sports Inspired Learning Environment Design
Ty Hollett

Creating Digital, Interactive Professional Learning Experience for Educators
Leigh Hall  

Participatory Place-Based Augmented Realty Co-Design for Scientists and Girls
Amy Kamarainen, Cathlyn Stylinski, David Gagnon

Self-directed student learning pathways before and after games
Kevin Miklasz

Where the Wired Things Are: A Study of Current Technology Use in Public Library Programming for Young Children
J Elizabeth Mills, Kathleen Campana

Augmented Reality in Informal Learning Environments: Research trends from 2010-2017
Mark Petrovich, Mamta Shah, Aroutis Foster

Gameful Mindset and Play
A Nicole Pfannenstiel

Designing for Multiple Pathways in Online Learning Experiences
Lily Gabaree, Carmelo Presicce, Yumiko Murai, Moran Tsur      

The Evolving Design of a Blended Course for In-service Teachers: The Communicative English Language Teaching Course Story
Surbhi Nagpal    

Learning English Through a Transmedia Storyworld
Patrícia Rodrigues    

“You Know That Feeling When the Light Bulb Goes Off In Your Head?” Connected Learning with SciGirls CODE Programs
cassie scharber, Sarah Barksdale, YU-HUI CHANG, Angelina Constantine, Ramya Sivaraj, Jennifer Englund, Joan Freese    

Developing Virtual Equipment to Enhance Learning of Structures and Material Science in an Aeronautics and Astronautics Engineering Program
Genisson Silva Coutinho, Alberto Da Silva Mello, Alejandra Magana, Vinicius do Rego Dias, Vinicius Côrtes

Challenges in Adopting ICT-Enabled Interventions:  The Mizoram Teachers’ Perspectives
Sahana VP, Anusha Ramanathan        

Improving Peer to Peer Interactions and User Experiences within a CSCL Environment through Gamification
Ethan Danahy      

Define Privacy: Teaching Kids about Privacy and Social Media Using an Educational Game and Interactive Documentary
Giuliana Cucinelli

Building on the Strengths of Technology Timid Teachers  and Diverse Digital Writers
Christina Cantrill

My Learning, My Story:  Supporting Youth Agency with Digital Learning Portfolios
Kate Rosenbloom, Rudy Blanco, Hillary Kolos

Toward a participatory education: design thinking for teachers
Gabriella Taddeo

Exploring Learning and Community Engagement using Virtual Reality in Washington State Libraries
Negin Dahya, Jin Ha Lee, Kung Jin Lee, We King

Make it Playful: Review and Next Steps
Laure Dousset

Jason Engerman, Richard Otto        

Make, Share, Keep: Cultivating, Promoting, and Documenting a Making Community at the Library
Jason Evans Groth, David Woodbury        

The Exam Is A Lie: Using Her Story To Teach Close Reading
John Fallon

Youth Organization for Lights Out: Engaging Chicago Youth in Light Pollution Research and Activism
Rosalia Lugo

Global Workshop: When Global Education Meets 21st Century Learning In The Internet-based Society
Marcos Sadao Maekawa, Keiko Okawa        

The Family That Codes Together: Creative Engagement with English Language Learner Families and Public Media
Daniel Noyes, Mollie Levin, Steven Devon, Mary Haggerty

Designing for Learning In Virtual Reality -  Moving Beyond the Novelty Effect
Meredith Thompson, Annie Wang, Dan Roy, Philip Tan, Eric Klopfer

360 Walkthroughs: Documentation and Collaboration of Teaching and Learning Practices
Jeffrey Evancho, Aparna Wilder        

Availability of AP Computer Science Among Magnet High School Students: A Question of Accessibility
Fay Cobb Payton, Jenna McChesney, Alexa Busch

avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.

Sarah Barksdale

University of Minnesota
avatar for Rudy Blanco

Rudy Blanco

Director of Digital Literacy, The DreamYard Project
I am here to present some work on Digital Portfolios. But please ask me about our new e-sports/gaming initiative out of the Bronx and about our push to develop and grow in and out of school youth entrepreneurship experiences.

Alexa Busch

NC State University
avatar for Christina Cantrill

Christina Cantrill

National Programs, National Writing Project
avatar for Yu-Hui Chang

Yu-Hui Chang

Ph.D. Candidate, University of Minnesota

Molly Collins

Vanderbilt University

Genisson Silva Coutinho

PhD Candidate, Purdue University
I am a researcher, educator, and entrepreneur in the field of Engineering Education. As a researcher, I have a particular interest in quantitative and qualitative approaches aiming to investigate the efficiency of educational methodologies in engineering education. As an educator... Read More →
avatar for Giuliana Cucinelli

Giuliana Cucinelli

Assistant Professor, Concordia University
avatar for Negin Dahya

Negin Dahya

Assistant Professor, University of Washington Information School

Ethan Danahy

Research Assistant Professor, Tufts Center for Engineering Education and Outreach

Vinicius Do Rego Dias

CEO, Algetec Corporation

Amanda Dickes

Postdoctoral Fellow, Harvard University

David Dickinson

Vanderbilt University
avatar for Yao Du

Yao Du

PhD student, University of California, Irvine
I am doctoral student in Informatics (Fall 2016-Present) at the University of California, Irvine. My advisor is Katie Salen Tekinbas. The focus of my Ph.D. research lies at the intersections of interaction design for children with communication impairments, service design for clinical... Read More →

Jason Engerman

Assistant Professor, East Stroudsburg University
avatar for Jennifer Englund

Jennifer Englund

Academic Technologist, University of Minnesota
avatar for Jeffrey Evancho

Jeffrey Evancho

Assistant to the Superintendent for Secondary Education, South Fayette Township School District
Jeff Evancho is the Assistant to the Superintendent for Secondary Education at the South Fayette Township School District as well as an active leader within the Remake Learning Network. Jeff has been championing remaking learning for all children for his near 2-decade career in education... Read More →
avatar for Jabari Miles Evans

Jabari Miles Evans

Doctoral Candidate, Northwestern University
avatar for John Fallon

John Fallon

English Teacher, Fairfield Country Day School
John Fallon is a 7th & 9th grade English teacher at Fairfield Country Day School, a Prek-9 all boys school in Connecticut. His first game based learning project was a pervasive Alternate Reality Game to support the teaching of Homer's Odyssey in his 7th grade class. John also co-designed... Read More →
avatar for Joan Freese

Joan Freese

RTL Project Executive Producer, Twin Cities Public Television
Joan Freese is an Emmy Award winning educational technologist at Twin Cities PBS,in St. Paul, Minnesota, focusing on projects for K-8 students, parents, and educators.She is digital producer of SciGirls, a transmedia enterprise that encourages tween girlsin STEM, and principle investigator... Read More →

Lily Gabaree

Learning Experience Designer, MIT Media Lab
avatar for David Gagnon

David Gagnon

Field Day Lab Director, Field Day Lab
avatar for Roberta Golinkoff

Roberta Golinkoff

Professor, University of Delaware
Roberta Michnick Golinkoff, Ph.D., is the Unidel H. Rodney Sharp Professor of Education, Psychology, and Linguistics and Cognitive Science at the University of Delaware and director of the Child's Play, Learning, and Development laboratory. She has held numerous awards including a... Read More →
avatar for Jason Evans Groth

Jason Evans Groth

Digital Media Librarian, North Carolina State University
Jason Evans Groth is a Digital Media Librarian at NCSU Libraries. As part of the Learning Spaces and Services department he helps to support the eleven audio and video production suites and several other high-tech creative multimedia spaces. He earned his MIS/MLS from the School of... Read More →

Leigh Hall

Univ of wyoming
avatar for Amy Kamarainen

Amy Kamarainen

Senior Research Manager, Harvard Graduate School of Education
avatar for Mx WE King

Mx WE King

Research Assistant, University of Washington Information School

Eric Klopfer

Professor, MIT
Dr. Eric Klopfer is Professor and Director of the Scheller Teacher Education Program and The Education Arcade at MIT. Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science and complex systems. His research explores... Read More →
avatar for Jin Ha Lee

Jin Ha Lee

Associate Professor, University of Washington Information School

Mollie Levin

Digital Production Coordinator, WGBH

Rosalia Lugo

Teen Programs Manager, Adler Planetarium

Jenna McChesney

North Carolina State University
avatar for Shari Metcalf

Shari Metcalf

Senior Researcher and Project Director, Harvard Graduate School of Education
I'm a Senior Researcher at the Harvard Graduate School of Education and Project Director for past and current EcoLearn projects - EcoMUVE, EcoMOBILE, EcoXPT, and EcoMOD. My research centers on the design and evaluation of computer–based tools for learning through scaffolded, immersive... Read More →

J. Elizabeth Mills

PhD Candidate, Information School, University of Washington
I have most recently been a research assistant on Project VIEWS2, a study of early literacy in public library storytimes using measurement tools based on early learning benchmarks. My own research explores the role of culture in public library storytimes as a way to include and welcome... Read More →

Yumiko Murai

Postdoctoral Associate, Massachusetts Institute of Technology

Surbhi Nagpal

Tata Institute of Social Sciences

Richard Otto

Chair, East Stroudsburg University DMET

Fay Cobb Payton

Professor/University Faculty School, NC State University

Mark Petrovich

PhD Student, Drexel University
avatar for A Nicole Pfannenstiel

A Nicole Pfannenstiel

Assistant Professor of Digital Media, Millersville University

Carmelo Presicce

MIT Media Lab
avatar for Patrícia Rodrigues

Patrícia Rodrigues

Ph.D. Student, PhD student Universidade Aberta
#digital media arts #transmedia learning #ESL
avatar for Kate Rosenbloom

Kate Rosenbloom

Director, Content Development, Mouse
Kate joined Mouse’s team in 2012. As the Director of Content Development, she oversees all curriculum, produces educational media content, and helps test new programs in schools across Mouse's network. Before Mouse, she co-founded a consulting practice designing curriculum for digital... Read More →
avatar for Dan Roy

Dan Roy

Research Scientist, MIT
Dan Roy is a research scientist at the Education Arcade and the Playful Journey Lab. He is the lead game designer on the CLEVR project, inviting high school biology students to explore a cell in VR and collaboratively diagnose and treat a genetic disorder. Dan is also the founder... Read More →
avatar for cassie scharber

cassie scharber

Associate Professor of Learning Technologies, University of Minnesota
avatar for Mamta  Shah

Mamta Shah

Postdoctoral Scholar, Drexel University
Mamta Shah is a postdoctoral scholar of Learning Technologies in the School of Education at Drexel University in Philadelphia, PA. She teaches and conducts research on the theoretical and practical applications of teaching, learning, and assessing with digital environments such as... Read More →

Ramya Sivaraj

PhD candidate, University of Minnesota
avatar for Devon Steven

Devon Steven

Director, Ready To Learn Community Engagement, Corporation for Public Broadcasting

Cathlyn Stylinski

Tenured research faculty, University of Maryland Center for Environmental Science

Philip Tan

Massachusetts Institute of Technology
avatar for Meredith Thompson

Meredith Thompson

Research Scientist and Lecturer, MIT
avatar for Tamara Spiewak Toub

Tamara Spiewak Toub

Researcher, Developmental Psychology, Temple University
avatar for Moran Tsur

Moran Tsur

Learning Developer, BrainPOP
avatar for Creative Computing Lab at Harvard University

Creative Computing Lab at Harvard University

Creative Computing Lab at the Harvard Graduate School of Education



Aparna Wilder

Co-founder, IRL Labs
avatar for David Woodbury

David Woodbury

Department Head, Learning Spaces & Services, Libraries, North Carolina State University
David Woodbury is the Department Head, Learning Spaces & Services at the North Carolina State University Libraries. He manages technology-rich learning spaces at the libraries including makerspaces, digital media labs, virtual reality exploration spaces, and collaborative computing... Read More →

Thursday August 2, 2018 4:30pm - 5:30pm
Media Lab - 6th Floor Foyer
Friday, August 3


Plenary: Connecting Communities, Building Coalitions- Constance Steinkuehler, Kurt Squire Scot Osterweil, Mizuko Ito
Join instigators of Games + Learning + Society, Sandbox Summit, and the Digital Media and Learning Conference in an open conversation reflecting on shared histories and forecasting fabulous futures. Why did we join forces? What impacts should we work towards? What challenges do we face? What are our rallying points? How do we expand our movement?

avatar for Mizuko Ito

Mizuko Ito

Director, University of California, Irvine
avatar for Scot Osterweil

Scot Osterweil

Creative Director, MIT Education Arcade/Game Lab
Scot Osterweil is Creative Director of the Education Arcade in the MIT Comparative Media Studies Program. He has designed award-winning games in both academic and commercial environments, focusing on what is authentically playful in challenging academic subjects. Designs include the... Read More →
avatar for Constance Steinkuehler

Constance Steinkuehler

Speaker, University of California-Irvine & HEVGA
Constance Steinkuehler is a Professor of Informatics at the University of California, Irvine where she investigates cognition and learning in multiplayer videogames in domains including literacy, scientific reasoning, mathematical reasoning, computational literacy, collective problem... Read More →

Friday August 3, 2018 9:30am - 10:30am
Media Lab - Multi-purpose Room, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA


Ignite Talks + Closing Remarks
Ignite talks are radically different from traditional conference talks. You will be dazzled by humor, wit, energy and inspiration packed into one powerful five-minute talk.

Ignite Talks will be hosted by Sam Dyson.

Kaanbal Foundation: Enablement Of Community WiFi Hotspots for Digital Education And Connectivity In Rural Areas Without Internet Access In The Mayan Region Of Quintana Roo
Pedro Antonio González Martínez, Camilo Olea Garcia

42 Flavors is the Answer
Danielle Martin

Learning Record Store on Blockchain – a glimpse into the future
Alexander Pfeiffer, Lior Yaffe, Nikolaus Koenig, Thomas Wernbacher

Teach Like a Game Master, Design like a Teacher
Scott Price

The Books We Need: The Learning in Large-Scale Environments Series from MIT Press
Justin Reich, Nichole Pinkard, Susan Buckley

Where's the After-School Club for Teachers?
Maggie Ricci

Don't Change the Player. Change the Game!

Doris Rusch

Using Citizen Science To Connect Learners Across The Globe
Leonora Shell

Wrestling with Manga as Literacy: Youth Conversations on Fighting Games and Reading
M. Kristana Textor, Lynn Gatto

I'm A Recycled Teenager. Challenging Assumptions About Who Lives In Virtual Worlds And What They Do
Yen Verhoeven

Can We DISGUISE Learning to Create a SPECIAL FX for Our Students?
Rich Thompson

City As Platform: Connecting Culture, Creativity, and Computing
Elizabeth Lawley

avatar for Camilo Olea Garcia

Camilo Olea Garcia

Founder, Olea Consulting
Social Entrepreneur, Kaanbal Project co-founder. Digital Marketing & Ecommerce Consultant, founder at Olea Consulting.
avatar for Pedro A. González

Pedro A. González

President & Co-Founder, Kaanbal
Technology, digital media, and social innovation development. Mechatronics Engineer with experience in robotics, IoT, community networks, event production, project management, and content creation.
avatar for Elizabeth Lawley

Elizabeth Lawley

Professor, RIT Interactive Games & Media
Social computing. Location-based games. Dubrovnik. My kids.
avatar for Danielle Martin

Danielle Martin

CTE / Makerspace Teacher, Middle School, Ravenswood Makerspace Collaborative
As co-author of the book Start Making! A Guide to Engaging Young People in Maker Activities, I have over 20 years of experience in instructional design, youth & workforce development, tech & media education, and community organizing. In fall 2018, I began a journey as a formal educator... Read More →

Alexander Pfeiffer

Senior Researcher, MIT
avatar for Scott Price

Scott Price

Director of Product, BrainPOP
avatar for Justin Reich

Justin Reich

Asst. Professor, MIT

Maggie Ricci

Principal Online Instructional Technologist, Indiana Unversity

Bill Ritchie

Chief Creative Officer, ThinkFun
avatar for Doris Rusch

Doris Rusch

Associate professor, DePaul University

Leonora Shell

Education Program Director, SciStarter
avatar for Rich Thompson

Rich Thompson

YOUmedia Springfield Coordinator, YOUmedia Springfield

Friday August 3, 2018 2:30pm - 3:30pm
Media Lab - Multi-purpose Room, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA