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Well Played [clear filter]
Wednesday, August 1


The Logical Journey of Reimagining ZOOMBINIS: Adventure, Research, and Computational Thinking
This session shares the epic journey of the award-winning Zoombinis game. From genesis story, to game design mechanics, to an overview of the research involving students' learning of computational thinking, audience members will receive insight into how Zoombinis seeks to bridge formal and informal learning. Along with research and conversation, this session includes audience participation, perspectives from award-winning game designers and developers at TERC, MIT Education Arcade, FableVision Studios, and the research team from EdGE at TERC. The panel of experts will be moderated by FableVision Executive Producer Peter Stidwill, who formerly worked at Learning Games Network during the development and revitalization of the game. Ideal for game enthusiasts, researchers, and educators alike.

avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for David Libby

David Libby

David is Chief Technology Officer at TERC, with responsibility for digital strategy, technology partnerships, digital product management and technology transfer, emerging technologies, and insights into the future of technology in K-12.
avatar for Scot Osterweil

Scot Osterweil

Creative Director, MIT Education Arcade/Game Lab
Scot Osterweil is Creative Director of the Education Arcade in the MIT Comparative Media Studies Program. He has designed award-winning games in both academic and commercial environments, focusing on what is authentically playful in challenging academic subjects. Designs include the... Read More →

Peter Stidwill

Executive Producer, FableVision Studios

Wednesday August 1, 2018 2:30pm - 3:00pm
Media Lab - Lecture Hall, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA
Thursday, August 2


Hearthstone: Managing Randomness and Collectible Card Game Playing as Collective Cognitive Achievement
This paper examines Hearthstone in depth, asking, “What is the nature of Hearthstone expertise, and if it is a game system recruiting expertise, what kind of an expertise is it?” Consistent with the Well Played series more generally it seeks to unpack and communicate the experience of playing and learning Hearthstone, with a particular emphasis on the interplay among mastery of the game as a system, understanding how expertise forms, and the dynamic interplay among strategies. In addition to suggesting how such cognitive activity operates in Hearthstone, it seeks to document the ever-evolving ecology of cognitive resources that support play.


Nicholas Persa

PhD, University of California Ivine

Mike Tissenbaum

Research Scientist, University of Illinois at Urbana Champaign

Thursday August 2, 2018 11:00am - 11:30am
Media Lab - Lecture Hall, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA


Players as Transitional Characters: How Youth Can “Breakaway” From Gender-Based Violence
BREAKAWAY is a soccer-themed digital game that uses the mechanics of interactive storytelling from a first person perspective to help youth worldwide learn about gender-based violence. We highlight narrative elements built into the game design to facilitate social learning and behavior change, enabling players to become “transitional characters” and break away from negative gender norms. We also feature the user experience captured through various methods and summarize how young players in different parts of the world have responded to the BREAKAWAY initiative.

avatar for Ann DeMarle

Ann DeMarle

Associate Dean, Champlain College
Ann DeMarle is the founding director of Champlain College’s Emergent Media Center (EMC), MakerLab, nationally ranked undergraduate game degrees, and MFA/MS in Emergent Media. She launched the EMC with a mission to bring Champlain students’ media and technology expertise to businesses... Read More →

Yishin Wu

University at Buffalo

Thursday August 2, 2018 11:30am - 12:00pm
Media Lab - Lecture Hall, 6th Floor, Building E14 75 Amherst St, Cambridge, MA 02142, USA