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Connected Learning Summit 2018
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Connected Learning Summit 2018
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Popular Events
#1
Keynote: Baratunde Thurston & Joi Ito in Conversation
#2
Ignite Talks
#3
2018 Tech Demos + Opening Reception
#4
Lunch
#5
AM Coffee/Tea
#6
AM Coffee + Pastries
#7
PM Break
#8
PM Break
#9
Resonant Games: Design Principles to Connect Hearts, Minds, and the Everyday
#10
Beyond The Screen: Engaging Learners And Transforming Communities Through Augmented Reality Technologies
#11
Tangible and Playful Connected Learning
#12
Let’s Challenge how we Think VR 360°Videos in Education
#13
Learning from Failure: Debugging in Coding, Gaming and Making Activities
#14
A-Pops: Transforming Urban Spaces into Learner-directed Playful Learning Environments
#15
Making Computing Meaningful: Computational Action for Formal and Informal Computing Education
#16
Connecting Learning Across Generations and Contexts: Designing For Family Learning
#17
Voyage: A Collaborative Classroom-Scale Virtual Reality Experience
#18
Learning Creative Learning: How We Keep Tinkering With MOOCs
#19
Scaling Connected Learning: Community-Based Solutions for Open Education Design
#20
Empowering Girls: The Intersection of Design Thinking and STEAM Activities
#21
Open Learning ’17 and ’18: Connected Learning As Professional Development
#22
Hall of Failure
#23
Plenary: Michelle King
#24
Working Papers + Reception
#25
Lunch
#26
AM Coffee/Tea
#27
PM Break
#28
AM Coffee + Pastries
#29
The Connected Learning Research Network: Reflections on a Decade of Engaged Scholarship
#30
Constructionism in Context: Connected Learning Across Technologies and Spaces
#31
Designing Creative Learning Workshops that Put the Learner in Charge
#32
The Secret Process for Creating Games that Matter
#33
Playful Assessment Roundtable: Current Practices and Future Directions
#34
Changing Who Is Making: Broadening Participation In Maker Activities
#35
Being a Connected Parent: Learning and Living with Digital Media
#36
Embedded Assessment for Maker-Centered Classrooms
#37
Early Career Scholars' Network Mixer
#38
How Principles of Play Can Transform Your Research Practice
#39
VoiceUp: Civic Media Connects Marginalized Youth to Their Communities through Development of Agency
#40
“Help Us Get Rid Of Surveys”: Emerging Findings From Capturing Connected Learning In Libraries
#41
Why Do Educational Games Matter? Lessons Learned at the Cornell Lab of Ornithology
#42
Plenary: Connecting Communities, Building Coalitions- Constance Steinkuehler, Kurt Squire Scot Osterweil, Mizuko Ito
#43
Ignite Talks + Closing Remarks
#44
Lunch
#45
AM Coffee/Tea
#46
AM Coffee + Pastries
#47
Connected Learning in Teacher Education (CLinTE) Network Meeting & Mixer
#48
Designing Mobile Stories: An Introduction to the Augmented Reality and Interactive Storytelling Development Platform
#49
Maker-Centered Approach to Educator Professional Development
#50
Partnerships for Digital Futures: Community-based Collaborations to Support Youth Pathways with Technology
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